One Hour One Life for Mobile is an adaptation for touchscreen devices of the original PC/Mac game by Jason Rohrer. If you have played the original, you will recognize Jason's cute and quirky graphics and sounds, as well as the wonderful premise: rebuilding civilization from scratch, together with other players and across countless generations. Jason is targeting 10,000 different human-makeable items and 100+ playable characters, and we will provide them to you in this game as well, through continuous updates.


You are born either as a baby to one of the other players, or as a young woman if no suitable mother is found. Every minute of real time is one year in the game and your maximum age is 60 years. A single life is limited, but the things you make during your lifetime are left for your children and grandchildren once you are gone. Try to make life a little bit easier for those who come after you, so your family line will have a chance to prosper for generations to come.


Every life you play will put you in contact with new players. Some are more experienced than you, some are less. Some will teach you and some will learn from you. Some may even be disruptive to the civilization you are building, and will need to be dealt with accordingly. It will be up to you and your fellow players to shape the world for a brief moment in time, before the following generations take over.


After your game life is over, you can look at your family tree and see how your descendants are doing. Your performance will be judged on how well you helped your younger family members survive and on how many players survive into adulthood in all generations after you.

Check out the the original computer game by Jason Rohrer here!

Look out! 

Soon the game will be available for iPhone/iPad and Android!

This game is about playing one small part in a much larger story. 

You only live an hour, but time and space in this game is infinite.